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Mechanics & Strategy

Mechanics & Strategy

Points System

Formula

Base Points = (ALCH × 1) + (Runes × 2)
Total Points = Base Points × Spell Multiplier

Examples

Holdings
Base Points
Multiplier
Total Points
vs Baseline

1M ALCH

1,000,000

1.0×

1,000,000

1.0×

500k ALCH + 500k Runes

1,500,000

1.0×

1,500,000

1.5×

1M Runes

2,000,000

1.0×

2,000,000

2.0×

1M Runes + All Buffs

2,000,000

2.85×

5,700,000

5.7×


Spell Tiers

Tier
Rune Cost
Book Cost
Success
Buff
EV

Novice

10,000

7,500 ALCH in SOL

70%

+0.10×

0.07

Adept

20,000

15,000 ALCH in SOL

50%

+0.25×

0.125

Master

50,000

37,500 ALCH in SOL

35%

+0.50×

0.175

Legendary

100,000

75,000 ALCH in SOL

20%

+1.00×

0.20

Pricing: Book cost = 75% of tier's rune cost, paid in SOL equivalent

Stacking: All 4 buffs can be active simultaneously (max 2.85×)

Duration: Each buff lasts 10 days


Strategy Levels


Decision Tree


Optimization Tips

For Everyone

  • Burn early (bigger relative impact)

  • Check buff timers (don't buy books if you have an active buff)

For Active Players

  • Stack all 4 buffs for 2.85× max

  • Set reminders for buff expiry

  • Keep spare books for failures

  • Reinvest $GOLD into more burns

ROI Calculation


Common Mistakes

❌ Buying books when buff already active ❌ Not having enough runes for retries ❌ Selling $GOLD instead of compounding ❌ Forgetting to reactivate expired buffs


Real Example

Start: 1M ALCH Action: Burn all → 1M Runes Result: 2M points (2× baseline)

Next: Buy Master book, cast spell (success) Result: 2M × 1.5 = 3M points (3× baseline)

Each distribution: Get 3× more GOLD than baseline holder


Next: Economics & Technical

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